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29.10.2021 0 Comments

download swiftshader

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google / swiftshader Public mirror



SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API12. Its goal is to provide hardware independence for advanced 3D graphics.

NOTE: SwiftShader's OpenGL ES implementation is no longer supported, and will be removed. Read more about our recommendation to use ANGLE on top of SwiftShader Vulkan here (aka. "SwANGLE").


SwiftShader libraries can be built for Windows, Linux, and macOS.
Android and Chrome (OS) build environments are also supported.

  • CMake
    Install CMake for Linux, macOS, or Windows and use either the GUI or run the following terminal commands:

    Tip: Set the CMAKE_BUILD_PARALLEL_LEVEL environment variable to control the level of parallelism.

  • Visual Studio
    To build the Vulkan ICD library, use Visual Studio 2019 to open the project folder and wait for it to run CMake. Open the CMake Targets View in the Solution Explorer and select the vk_swiftshader project to build it.


The SwiftShader libraries act as drop-in replacements for graphics drivers.

On Windows, most applications can be made to use SwiftShader's DLLs by placing them in the same folder as the executable. On Linux, the environment variable or linker option can be used to direct applications to search for shared libraries in the indicated directory first.

In general, Vulkan applications look for a shared library named on Windows ( on Linux). This 'loader' library then redirects API calls to the actual Installable Client Driver (ICD). SwiftShader's ICD is named , but it can be renamed to to be loaded directly by the application. Alternatively, you can set the environment variable to the path to file that is generated under the build directory (e.g. ). To learn more about how Vulkan loading works, read the official documentation here.


See CONTRIBUTING.txt for important contributing requirements.

The canonical repository for SwiftShader is hosted at:

All changes must be reviewed and approved in the Gerrit review tool at:

Authenticate your account here: (use the same e-mail address as the one configured as the Git commit author).

All changes require a Change-ID tag in the commit message. A commit hook may be used to add this tag automatically, and can be found at: You can execute and manually place the commit hook in , or to clone the repository and install the commit hook in one go:

On Windows, this command line requires using the Git Bash Shell.

Changes are uploaded to Gerrit by executing:

When ready, add a project owner as a reviewer on your change.

Some tests will automatically be run against the change. Notably, verifies the change has been formatted using clang-format 11.0.1. Most IDEs come with clang-format support, but may require upgrading/downgrading to the clang-format version 11.0.0release version (notably Chromium's buildtools has a clang-format binary which can be an in-between revision which produces different formatting results).


SwiftShader's Vulkan implementation can be tested using the dEQP test suite.

See docs/ for details.

Third-Party Dependencies

The third_party directory contains projects which originated outside of SwiftShader:

subzero contains a fork of the Subzero project. It originates from Google Chrome's (Portable) Native Client project. The fork was made using git-subtree to include all of Subzero's history.

llvm-subzero contains a minimized set of LLVM dependencies of the Subzero project.

PowerVR_SDK contains a subset of the PowerVR Graphics Native SDK for running several sample applications.

googletest contains the Google Test project, as a Git submodule. It is used for running unit tests for Chromium, and Reactor unit tests. Run to obtain/update the code. Any contributions should be made upstream.


See docs/


Public mailing list:

General bug tracker:
Chrome specific bugs:


The SwiftShader project is licensed under the Apache License Version 2.0. You can find a copy of it in LICENSE.txt.

Files in the third_party folder are subject to their respective license.

Authors and Contributors

The legal authors for copyright purposes are listed in AUTHORS.txt.

CONTRIBUTORS.txt contains a list of names of individuals who have contributed to SwiftShader. If you're not on the list, but you've signed the Google CLA and have contributed more than a formatting change, feel free to request to be added.


  1. Trademarks are the property of their respective owners.
  2. This is not an official Google product.

Google stated this week that Chrome 96 is now available in the stable channel, including patches for 25 security issues, including 18 bugs discovered by external security experts.

Seven of the externally disclosed security issues are classified as “high severity.” The high-risk problems were identified by Google as use-after-free concerns in components such as media, storage foundation, and loader.

The three remaining vulnerabilities fixed by this browser update are a Type Confusion in V8 and two incorrect implementations in cache and service workers.

This week, Chrome patched ten medium severity bugs, including a Type Confusion in V8, a heap buffer overflow in fingerprint recognition, an out of bounds write in Swiftshader, incorrect implementations in input, navigation, and referrer, and insufficient policy enforcements in background fetch, iframe sandbox, CORS, and contacts picker.

Google also addressed an incorrect implementation in Web Authentication, which is rated as low severity. The search engine giant stated that it paid around $60,000 in bug bounty incentives to the external researchers who discovered the vulnerabilities. The latest Chrome version, 96.0.4664.45, is now available for Windows, Mac, and Linux users.


SwiftShader 6.0 Full Version

SwiftShader 6.0 is a world best software for running and playing 3D games on the oldest configuration computers. It enhances the PC performance.

SwiftShader Crack

SwiftShader Free Download cannot produce the potential to power up the 3D gaming experience. You can experience the greatest ever smooth gameplay with high-quality graphics. It comes with advanced and unique features. It has amazing features to fasten your gameplay.

SwiftShader 6.0 is very flexible and highly used application which is available in the market with funny speed. This latest technology turns the games into the reality. It is available in both high pixel and vertex shaders. It enables anyone to view and play the game with professional quality graphics. This software is perfect for game developers and integrators. It very helpful for everyone to add some high-level 3D graphics to the server-based system. You can also get full benefits of the virtualized environment or mobile devices. It is very simple and easy to use. It gives you the lighting fast speed and crashes down the task into the subtasks at the backhand schedule all of the subtasks to produce like as a thread in the way of processor supports.

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Download Swiftshader.dll and Troubleshoot DLL Errors

Swiftshader.dll is considered a type of Dynamic Link Library (DLL) file. Dynamic Link Library files, like swiftshader.dll, are essentially a "guide book" that stores information and instructions for executable (EXE) files - like MpSigStub.exe - to follow. These files were created so that multiple programs (eg. IMVU) could share the same swiftshader.dll file, saving valuable memory allocation, therefore making your computer run more efficiently.

Unfortunately, what makes DLL files so convenient and efficient, also makes them extremely vulnerable to problems. If something happens to a shared DLL file, either it goes missing or gets corrupted in some way, it can generate a "runtime" error message. Runtime is pretty self-explanatory; it means that these errors are triggered when swiftshader.dll is attempted to be loaded either when IMVU is starting up, or in some cases already running. Some of the most common swiftshader.dll errors include:

  • Access Violation at address - swiftshader.dll.
  • Swiftshader.dll could not be found.
  • Cannot find C:\Users\Tester\AppData\Roaming\IMVUClient\swiftshader.dll.
  • Cannot register swiftshader.dll.
  • Cannot start IMVU. A required component is missing: swiftshader.dll. Please install IMVU again.
  • Failed to load swiftshader.dll.
  • The application has failed to start because swiftshader.dll was not found.
  • The file swiftshader.dll is missing or corrupt.
  • This application failed to start because swiftshader.dll was not found. Re-installing the application may fix this problem.

Your swiftshader.dll file could be missing due to accidental deletion, uninstalled as a shared file of another program (shared with IMVU), or deleted by a malware infection. Furthermore, swiftshader.dll file corruption could be caused from a power outage when loading IMVU, system crash while loading swiftshader.dll, bad sectors on your storage media (usually your primary hard drive), or quite commonly, a malware infection. Thus, it's critical to make sure your anti-virus is kept up-to-date and scanning regularly.


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